Java Programming Curriculum
Module 1: Introduction to Java Programming
- What is Java? History and importance.
- Setting up the development environment (JDK, IDEs).
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Writing and running your first Java program (Hello World).
- Understanding the basic structure of a Java program.
- Data types, variables, and constants.
- Basic input and output using System.out and Scanner.
Module 2: Control Flow and Logic, Arrays and Strings
- Conditional statements (if, else if, else).
- Switch statements for multiple branches.
- Loops: while, do-while, and for loops.
- break and continue statements.
- Logical operators and boolean expressions.
- 1D array implementations.
- 2D array implementation.
- String Handling.
Module 3: Object-Oriented Programming (OOP) Fundamentals
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Introduction to OOP concepts (encapsulation, inheritance,
polymorphism, abstraction).
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Classes and objects: creating classes, defining attributes,
and methods.
- Constructors and object initialization.
- Access modifiers: public, private, protected, default.
- Inheritance and method overriding.
- Polymorphism and dynamic method dispatch.
Module 4: More on Classes and Objects
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Composition and aggregation: creating complex objects from
simpler ones.
- The 'this' keyword and method chaining.
- Static variables and methods.
- Packages and importing classes.
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Exception handling: try-catch blocks, throw, and throws.
Module 5: Data Structures and Collections
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Introduction to arrays: one-dimensional and multi-dimensional.
- ArrayList and LinkedList for dynamic lists.
- HashMap and HashSet for key-value storage.
-
Iterating through collections using loops and iterators.
Module 6: Advanced OOP Concepts
- Abstract classes and interfaces.
- Implementing interfaces, multiple inheritance.
- Inner classes: nested, local, anonymous.
- Enums for representing constant values.
- Object class, equals(), hashCode(), toString().
Module 7: File Handling and I/O Operations
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Reading and writing text files using FileReader, FileWriter,
BufferedReader, BufferedWriter.
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Reading and writing binary files using FileInputStream,
FileOutputStream.
- Serialization and deserialization of objects.
Module 8: Exception Handling and Debugging
- Handling checked and unchecked exceptions.
- Creating custom exceptions.
- Using the try-with-resources statement.
- Debugging techniques and tools.
Module 9: Multithreading and Concurrency
- Introduction to threads and multitasking.
-
Creating threads using Thread class and Runnable interface.
- Thread synchronization: synchronized blocks, locks.
-
Java's concurrent utilities: Executors, Thread Pools,
Callable.
Module 10: Java GUI Programming (Optional)
- Introduction to Swing.
- Creating windows, frames, and UI components.
- Layout managers for arranging components.
- Event handling: ActionListener, MouseEvent, etc.
- Building simple graphical applications.
Module 11: Final Project